![]() ![]() Pyramind sound designer and composer Jeremy Garren recounts, “We needed to update and remix the classic sounding cartoon effects for the modern gaming space, striving to keep sounds simple to resonate with the origins of the genre, while maintaining a pleasing subtlety that wouldn’t fatigue listeners through repetitive playback”. Sound effects, like the music, were punchy and zany and had to strike a balance between classic effects of original cartoons and a stylistic blend suitable for a contemporary video game. Mike continues, “It was a pleasure to work with Zynga to accomplish their classic yet contemporary vision of this game’s audio”. In addition to dialog, a song was written and produced for Bugs, and one for Tweety – actors sang to a reference track in a lower key to compensate for the subsequent pitch raise in post. Says Mike Forst, “Having this opportunity to work with some of the most talented voice actors, doing some of the most memorable characters of all time, was a dream come true.” Post-production included editorial and creative DSP and pitch shifting carried out by Pyramind Studios. approved talent in Los Angeles including Jeff Bergman as Bugs, Daffy, Sylvester, Tweety and several other characters, Laurie Fraser as Granny, Witch Havel and Miss Prissy, and Bob Bergen as Porky Pig. There were over 1000 lines of dialog recorded with leading Warner Bros. to cast and produce the voiceover – no small feat covering such a colorful cast of characters originally voiced by genius Mel Blanc. Pyramind’s production manager Mike Forst worked with Zynga and Warner Bros. Cameos abound, including Porky Pig, the Tasmanian Devil, Marvin the Martian and more. Coyote, Sylvester the Cat, and Yosemite Sam. In Looney Tunes Dash, you play Bugs Bunny, Road Runner, Tweety Bird and Daffy Duck in a fun, hazard popping three-lane course over hill and dale, (in line with such games as Temple Run™ or Subway Surfer™), chased by the menacing likes of Elmer Fudd, Wile E. Zynga was so pleased with the result they tasked Pyramind Studios to head up all audio on the project, including all dialog, music and effects – a perfect assignment for the all-in-one Pyramind audio solution. Scoring a prototype level, Pyramind demonstrated how this could be done with a musical style that was driving, bouncy, and fun, and fit the picture seamlessly. The challenge was to take Stalling’s cartoony, gestural style composed for linear cartoons in the 1940s and 50s, and spin it into a continuous, driving musical style suitable for a contemporary action video game. In June 2014, Pyramind was presented with a challenge by members of the audio team at Zynga to create a driving cartoony musical soundtrack for its upcoming title, Looney Tunes Dash™ that pays homage to the classic Merry Melodies scores by composer Carl Stalling. This game reminds me of the Air song Surfing on a Rocket.Pyramind Studios provided audio direction for Zynga’s recent hit, Looney Tunes Dash, including an original musical score, sound design and voiceover production. There are no adult themes in this game.The simplicity of play makes it so anyone can enjoy the game.This game is fun for Road Runner or Wile E.At the end of the game it will show how long you lasted, how much fuse you had left remaining, how many power ups you collected and what your point score was.If you have almost caught up to him and are near the top of the screen he will stop and paint a tunnel in the side of a mountain and you will smash into it. ![]()
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